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Showing posts with label obstacles. Show all posts
Showing posts with label obstacles. Show all posts

Organizing the Layers Part 1

We have come up with ten basic ideas for all four layers of conflict. You may find you need to add more scenes to fill in the gaps in the story. You may change your mind about elements of the plot. The point is to have a series of prompts that keeps you working through your rough draft.

You can tweak and enrich the draft during the revision layers. Things will come to you as you write that you didn’t think of before. Your characters will come alive and may change the trajectory of your story. That’s expected. What’s important is to avoid getting stuck in the muddy middle.




Let’s layer the forty scene ideas we've developed in the most logical order.

Internal Conflict 1: Dick and Sally make plans to go on a long-awaited vacation. He gets a call.

External Conflict 1: Dick learns a meteor will strike. 

Antagonist Conflict 1: Ted learns there is a meteor headed toward earth. Finally, the world can be destroyed and he doesn’t have to lift a finger. All he has to do is sit back and watch the show.

Interpersonal Conflict 1: Jane meets with Ted to declare her feelings before it is too late. He manipulates her into helping him without telling her the real reason.

Internal Conflict 2: Dick informs Sally that he isn’t retiring after all. He can’t tell her why.

Antagonist Conflict 2: Dick has come up with a plan. Ted vows to make sure it doesn’t work.

Interpersonal Conflict 2: Jane meets with Dick and gives him erroneous data.

External Conflict 2: Dick thinks of a way to stop the meteor while it is still far away. He will nudge it with a satellite. 

Interpersonal Conflict 3: General Smith argues that his satellite is too important to be used to adjust the meteor’s trajectory. It could cause more harm than good. They should blow it up.

Internal Conflict 3: Dick and Sally fight about the vacation. Looks like we have to cancel it.

Antagonist Conflict 3: Ted is denied access to the equipment. He has something on one of the ground crew, Bob, and uses that pressure to convince him to tamper with it.
     "But we’ll all die."
     "Do you want to die now or later?"

Interpersonal Conflict 4: Bob tries to tinker with the satellite, but almost gets caught by Jane.

Antagonist Conflict 4: Ted confronts Dick. "Why are you trying to stop the inevitable?"

Interpersonal Conflict 5: General Smith relents and allows the satellite to be used.

External Conflict 3: The satellite crashes into the meteor, but doesn’t change the trajectory.

Turning Point One

Internal Conflict 4: Sally gives Dick an ultimatum. 
     "I’m tired of waiting. It’s me or the job." 
      Dick replies, "If I don’t do this there won’t be any me or you."
     "What do you mean?"
     "I can’t tell you."

External Conflict 4: Dick comes up with plan to divert the meteor with a laser beam.

Antagonist Conflict 5: Dick has come up with a new plan. So Ted must get Bob to tamper with the laser beam.

External 5: They can’t get the beam close enough from the ground.

Antagonist Conflict 6: Ted calls Sally and tells her Dick and Jane are having an affair.

Internal Conflict 5: Sally accuses Dick of having an affair with Jane at work. Dick is called away.

Interpersonal Conflict 6: Captain Curtis balks at sending the laser to the space station.

External Conflict 6: They send the laser to the space station. The equipment breaks off and is lost in space.

Turning Point 2

Next time, we will complete our layering process.

This post was originally published on http://www.thebloodredpencil.blogspot.com.

Internal Obstacles

For the month of December, I am reissuing a few of my favorite posts. This post was originally published on April 1, 2012.



Internal obstacles are supplied by the protagonist’s own mind. They are difficult to overcome because most characters lack objectivity and insight into their subconscious motivations. Rarely are characters self-aware enough to know their strengths, weaknesses, and triggers. Friends and foes hold up mirrors so the character can see himself better. Friends and foes reinforce these obstacles or help overcome them. All characters have emotional triggers and cause explosions by pulling other people’s emotional triggers.

Internal obstacles prevent a character from achieving his overall story or scene goal due to:

[ Internal resistance based on temperament to things that go against his natural inclinations.

[ Fears and phobias that keep him from going where he needs to go or taking the action he needs to take.

[ Desire for a personal currency that tempts him to do the wrong thing or sidelines his efforts.

[ Low self esteem, arrogance, or pride that keeps him from doing what needs to be done or makes him do things that are better left untried.

 [ Psychological factors, such as conditioning, belief systems, mental illness, anxiety, depression, and addiction keep a character from seeing the situation clearly or keep him from making healthy decisions about what needs to be done or said.

In Story Building Blocks II: Crafting Believable Conflict, we explore six types of obstacles, and different types of responses, that help you craft believable conflict. We meet and warp sixteen characters and take them from cradle to grave. We will continue to explore the concepts from the Story Building Blocks Books in this blog. To learn more Story Building Blocks II is available in print and e-book format through Amazon.

http://www.amazon.com/Story-Building-Blocks-II-Believable/dp/1470199998

http://www.amazon.com/Story-Building-Blocks-II-Believable-ebook/dp/B007SOPXUI


Sorry, I Can't Hear You ...

Conflict occurs between characters when there is a breakdown in communication. You don’t need a broken cell phone or a disabled internet to create problems for your characters. When someone’s life or emotional welfare is at stake, breakdowns in communication are treacherous. 


Use communication failures to ratchet the tension and create obstacles that are resolved in future scenes. 

1) Mental block.

If Jane or Sally offers an important bit of information, Dick may dismiss it outright because it doesn’t fit within his belief system. They can talk all day. It won’t matter. Use this to point Dick in the wrong direction. Later, when he is more willing to listen, their information could save the day. 

2) Different meanings.

Terms such as coward/courageous, allowed/ forbidden, acceptable/unacceptable, relationship/friendship, good/bad could have entirely different meanings for Dick, Sally, and Jane. Misunderstandings in this realm create hurt feelings, perhaps the desire for retaliation. Use this misunderstanding to turn a friend into an enemy or a helper into a hinderer. When you want to turn the story around, resolve it. 

3) Too much information.

Sometimes less really is more. The more options and information thrown at Dick, the harder it can be for him to decide or act. He can’t possibly keep it all straight. Friends and foes can later supply Dick with information he overlooked or details he forgot. Plant the seed in one scene, sprout it in another, perhaps appreciate the fully beauty of it in a third.

4) Distraction.

Dick may not listen when his mind is on something else, missing the fact that Sally or Jane offered him an important piece of the puzzle. They can later remind him of it when it is crucial, with or without the “I told you so.”

5) Time crunch.

If Dick is in a rush, he might forget to say the right thing, tell the correct people, or leave out important facts. His terse delivery may chafe. This can infuriate and confuse Sally or Jane. It could leave them unwilling to help him or create negative backlash in a future scene.

6) Emotion Commotion.

If Sally or Jane approaches Dick in a heightened state of emotion — be it anger, passion, exhaustion, sadness, or drunkenness — Dick may dismiss the content as irrational. In a later scene, you can make Dick wish he had listened.

Communication breakdowns create interpersonal conflict at scene and overall story level and believable tension between characters. Have fun with it, but make it count.