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Persuasion Tactics Part 3

Over the past few weeks, we have defined the persuasion plot hole and added tools  and tips to repair it. This week, we add the final implements to our persuasion tool kit.

1. Question Their Authority: Jane may have an opinion but may not be an authority on the subject. Dick may not be either, but all he has to do is instill reasonable doubt that she is accurate. He can state facts or invention to support his argument. Jane will be forced to defend her authority rather than her idea. She does not have the time or opportunity to investigate his counterclaims or sources.

2. Shoot the Messenger: Dick can publically discount everything Jane says simply because it is Jane saying it. He does not have to disprove what she is saying. All he has to do is cast sufficient doubt on her veracity. He can question her motives. He can insist that she is only saying what she says to further her own self-interest and it is not in the best interest of the situation. He can belittle her in front of other people.

3. The Spider Web: Jane can draw Dick in slowly. Get him to agree to little things. Then hit him with her real request. If he has agreed that he likes popcorn and soda and time spent together, he will have a difficult time wriggling out of taking her to a chick flick.

4. Their Words Against Them: Dick can take something Jane says out of context and run with it. She will waste time trying to get him back to the original topic or become completely derailed and flustered defending his detour. He can take a key word and catapult the conversation onto something else entirely, perhaps the item he wanted to talk about all along.

5. Tick Them Off: This is particularly effective as a counter measure. If Jane is grilling Dick about his alibi or strange behavior, he can start an argument about something else. He can insult her or goad her into losing her temper. Rationality will fly out the window.

6. Timing is Everything: When persuading Jane, Dick should keep in mind the time, place and her mindset. She may be more willing to agree to something after a romantic weekend than after a fight. If he asks her over a candlelit dinner, she might be more receptive than she is while cleaning baby spit off her t-shirt.

7. Turn the Table: The best defense is a good offense. If Dick feels he is being targeted, he can turn the argument around on his opponent. He can latch onto inconsistencies and chip away at the logic. If Jane asks, "Why do you think we're having this problem?" He can turn around and ask, "Why do you think we're having this problem?" Answering a question with a question is a good deflection technique. This is especially useful if Dick has backed into a corner and cannot defend his choice or behavior with logic. He forces Jane to come up with viable justifications for him. He can also use Jane's arguments against her. Liars often use this tactic. The questioner often supplies a valid answer for them.

8. We're A Team: When asking Dick to do something he does not want to do, Jane emphasizes that they will be doing it together. She isn't asking him for a favor. She is asking him to spend time with her and help her achieve something. He will in fact curry her favor by agreeing and will receive a reward for it. He is likely to give in.

9. Win-Lose: Rather than harp and complain, Jane can reinforce with Dick what he will be missing out on if he doesn't comply. She explains how complying means he wins and not complying means he loses. This is time to sweeten the kitty, not bludgeon the other person into submission.

10. Win-win: The best way to achieve success is to offer Dick a win-win scenario. The action benefits both Dick and Jane equally and no harm is done in the process. This method eliminates rational objections. It may overcome irrational objections.


For these and other fiction tools, you can pick up a copy of the Story Building Blocks: Crafting Believable Conflict in paperback or E-book.

Persuasion Tactics Part 2

We have introduced the persuasion plot hole and discussed a few ways to repair it. This week, we add a few more options to the writing tool kit.

1. Concede Then Deny: Dick can listen to Jane rattle on and agree with her points, but refute her conclusion. This will frustrate Jane into arguing her points all over again or stating them a different way so that Dick will accept her conclusion. He can either fight the conclusion, agree to disagree, end or derail the conversation.

2. Cut It Off: If it is clear to Dick that he can't win, his best solution is to cut the the conversation short or abruptly change the topic. Jane can use this tactic as a defense if Dick attempts to bludgeon her into agreement.

3. Everyone Does It: This is a teenager's favorite ploy. They drag in people they've never met to support their side of the argument. Everyone is doing it, why can't I? It isn't really illegal if everyone is doing it. You've done it, why can't I? Aunt Sally did it. My friend Ted says he does it all the time. These statements are either true or completely made up. They may be effective or fall flat depending on the audience.

4. Exaggerate It: To effectively tear down Jane's argument, all Dick has to do is get her to exaggerate it. The simpler her logic is, the harder it is to refute. If Dick pushes her into generalizations, he has more ammunition to work with. He can compare apples to oranges. He can derail the conversation by arguing the generalities rather than the specifics.

5. Finish What He Started: Dick wants Jane to do something, so he starts it off then asks her to finish it for him. He can start a chore, a story or a diversion tactic and ask Jane to finish it. It also works if Dick is in the middle of something and forces Jane to do the other thing he wanted out of. He would take care of it if he could, but he's in the middle of something else. Would she be a dear and do it for him? This is a problem if the package he wants delivered contains cocaine.

6. Give Then Take: If Dick does something wonderful and unsolicited for Jane, she will feel like she owes him one. She will be more likely to accede to his next request even is she is resistant. He can play the guilt card, "But I did X for you, why can't you do Y for me?"

7. Go For The Kill: Jane has argued point after point. When she tries to change the subject or deflect the conversation, Dick knows he hit a weak spot. He may not know exactly what her weak spot is, but he was successful in his attempt. Dick can go in for the kill and drive the point home. He can give her some ground and restore equal footing. He can back away, satisfied that he met his objective: he made Jane rethink her position, question something she believed or agreed to something she resisted.

8. Jolly Her Into It: Dick makes a request. Jane says no. Dick teases her. He pushes the boundaries of his request into the realm of stand-up comedy. He amplifies her objections to get her to laugh. She realizes the over-inflated objections are kind of silly and agrees to his request.

9. Leave them Laughing: If Dick needs to get out of an awkward or undesirable conversation, he can derail the situation by telling a joke, making everyone laugh and forget what they were discussing in the first place. If Jane is furious with Dick and he can make her laugh, she might forget what she was angry about. If Jane wants something Dick doesn't want to deliver, he can make her laugh and forget her request.


10. Praise Then Please: Dick wants Jane to do something she hates. He butters her up first by telling her how much he loves her and appreciates her. He gets her feeling all warm and snuggly then pops the question. She will feel like a heel for refusing.

Next week, we will add additional tools to our persuasion kit.
For these and other fiction tools, you can pick up a copy of the Story Building Blocks: Crafting Believable Conflict in paperback or E-book.

Persuasion Tactics Part 1


Last week, we introduced the persuasion plot hole. Over the next few weeks, we will add persuasion tools to our plot toolkit.


1. Ask for More: If Dick wants something, he can start off intentionally asking for too much so he can settle for something in the middle. This makes him seem like a reasonable kind of guy, except the part where he manipulated Jane by asking her to do something she'd never allow to get her to agree to something she mildly objected to. Children are masters of this technique.

2. Appeal to Authority: Dick may be getting nowhere in his conversation with Jane. He can play the authority card. The authority can be real or imagined. "They say" is so random. Who are they? "Authorities on the subject state..." Who are the authorities? Jane won't have time to verify them. Adding jargon and psychobabble gives his argument more power. Dick can flip this tactic and discount the authority Jane uses to support her argument. He can press her to come up with an answer as to who "they" are. He can refute the validity of the authority.

3. Assume Concession: Dick can circle around the point he is trying to make or the consensus is he trying to achieve. He can talk at cross purposes and end the conversation with, "Well, I'm glad we all agree then." Except no one really agreed, but they will doubt themselves. Did we agree? Maybe we did. If Dick pushes on in a confident manner, they may be bluffed into silence.

4. Attack the Posse: Dick can tear down Jane's objectives by attacking the basis for her assumptions. He can attack her friends, her coworkers, her group members or the social, political or religious body as a whole. He can deride her documents or the source of her information. Jane will be derailed into defending herself as apart from the group or into defending actions by the group she does not agree with. She will be sidelined into defending her source rather than her point.

5. Baffle them with Bull: If Jane seems unconvinced, Dick can bring in random and completely unrelated evidence to bolster his argument. Jane will be forced to respond to each unrelated thread, rather than arguing the main point. He can sum up his argument as if everything he just said supported it. Jane will either be confused enough to give in or will call him on it.

6. Bait and Switch: Dick wants to achieve C. He argues the merits of A. Jane fights back with B. Dick offers C as a compromise, which was his intention all along. Dick wants Jane to agree to a vacation at a golf resort. He starts off with suggesting they go fishing. Jane says, uh, no. She suggests they go to a bed and breakfast in Amish country. Dick says, uh, no. Dick suggests a spa resort in Arizona. Jane agrees to the compromise. Dick had already planned to meet up with his buddies in Arizona so it's a darn good thing Jane agreed. He doesn't tell her about that until they are on the plane or happens to run into his buddies at the hotel, setting up a new conflict.

7. Call Their Bluff: Characters all make blanket statements and threaten things they'd never back up. Dick has a date with Jane for dinner. He needs to get out of it. He suggests Hooters. She reacts negatively and says she'd rather eat at a motorcycle dive bar. Since the motorcycle dive bar is exactly where Dick needs to meet his contact, he calls her bluff. Jane is forced to either go with him or refuse to go with him, which suits him just fine. The date is called off. Next time, Dick needs to make a reservation at her favorite five-star restaurant to make up for it. Jane may bravely state that she is willing to do something against her better judgment to exaggerate a point. Dick agrees to do it. Jane has a problem. She has to wriggle out of it, change her tactics, or end or derail the conversation entirely.

8. Change the Name: Changing the name of a thing can render it less objectionable because it changes the set of objections that accompany it. Dick asks Jane to steal something. She objects, naturally. So he convinces her it isn't really stealing. It's borrowing. Or it's returning something to its rightful owner. Fanaticism can be religious freedom. Anarchists become freedom fighters. This is used rampantly in terms of political correctness and to justify what would otherwise be considered psychopathic behavior. Jane is likely to object to some things more than others. This also works if Jane refuses to grant Dick any ground and he switches to getting her to disagree with his point's polar opposite. It might confuse her into agreeing with him.

Next week, we continue to add persuasion tools to our writing kit.

For these and other fiction tools, you can pick up a copy of the Story Building Blocks: Crafting Believable Conflict in paperback or E-book.

The Persuasion Plot Hole


The persuasion plot hole goes like this:

At some point in your story one character has to convince another character of something or persuade him to do something.


The plot derails when a character agrees to something or accepts something "because the plot called for it." There is no rational discourse that shows the character being persuaded or coerced.

For example, Dick hates the ocean. He hates the smell of it and the movement of it. He would never, ever in his wildest dreams agree to go out on a boat, in the middle of the night, with a complete stranger. Miraculously, in Chapter Ten, he does just that because a blonde bombshell says, "Let's take a ride."

Dick might be tempted. He might think he will receive sexual favors. But would a rational human being ever go on a midnight cruise with a total stranger into a vast body of water where no one will ever know they've disappeared based on a loose assumption of fleeting gain? Not unless that is the only way he can rescue someone he is deeply in love with, the only way to catch the drug lord at his game, or because the bombshell has a gun. Even then it will take some convincing. Why should he trust this person?

There is a saying that you always have a choice unless you have a gun pointed at your head. I would argue this further. If someone has a gun pointed at your head, you actually have three choices. You can call their bluff. You can fight back and hope they are a crappy shot. You can believe that dying is a better alternative to doing whatever they want you to do.

Persuasion is an art form. Toddlers learn it early. They widen their eyes, brighten their smiles, and ask, "Pretty please?" They hammer you with, "Why?" They stun you with the logic of, "But I don't want to." Your characters will be much the same when they attempt to persuade or dissuade another character.

Characters follow certain patterns.

1. They are more likely to believe someone they like.

2. They are more likely to support ideas that fall in line with their own.

3. They worry about what other people think, especially people they admire or look up to.

4. They are more willing to trust someone who sounds the same over someone who looks the same as them. 

5. They look to other people when they aren't certain.

6. They respect authority, though what constitutes authority is variable. They will accept an authority or sources they agree with over ones they don't. 

7. They expect people to keep their word and finish what they start.

8. They value that which is rare.

The situation and character personalities will dictate which persuasion tactics are used and whether they are successful.

The value of the objective will determine how intensely a character will fight to obtain it. 

Every conversation should offer some kind of tension. Key turning points require intense discussion.

Over the next three weeks we will arm our fiction tool kit with persuasion tools.

For more information on plot holes and fiction tools, you can pick up a copy of Story Building Blocks II: Crafting Believable Conflict, available in paperback and E-book.

Using Universal Themes Part 2

Last week we discussed four universal themes to broaden the appeal of your story. Let's look at a few more.

1. True Lovers: We all want to be loved deeply and passionately, to believe that we are the only ones they could ever love, even if it isn't technically true. We want a lover that is willing to die for us, or to profess to be willing to die for us, or at least have our backs. We all want to be valued and praised and held high. Grand passion fueled all the major love stories: Romeo and Juliet, Tristan and Isolde, Love Story by Erich Segal and the dubious entry, Twilight. This example proves that no matter how badly structured or how annoying the characters, a book that taps into universal wish fulfillment can transcend the genre it targets. The thing modern writers so often fail to understand is that random hooking up is not deep, abiding passion. If the object of your affection can toss you off the bus at any stop, you aren't valuable. That is the opposite of the wish. 


There aren't many modern obstacles to love, in the USA at least. A grand passion might play better in a Muslim country, India, or Africa. Most societal restrictions and taboos have been removed. We don't have arranged marriages. We don't have to get married. We can easily get divorced. Nothing much stands in the way of getting what we want, for a night anyway. Reality shows try to tap into this theme, but they've missed the point. While a man or woman may enjoy having twenty creatures vying for their affection, it isn't real. The contestants know this. This is not how Cleopatra won Marc Anthony. None of those fawning narcissists are willing to die for love. They are not willing to fight Roman armies or slay fire-breathing dragons. Most of them are there seeking attention, not wishing to bestow it. Modern stories lack the longing for something you can never have or easily gain. The yearning and anticipation draw readers in.

2. The Abused Victim: Consider Stieg Larsson's Dragon Tattoo trilogy. Why did so many people love the books? They were not well constructed. They had plot holes galore: info dumps, redundant reveals, and muddy plot lines. They had brutal and explicit scenes that turned some readers off. Yet they sold like hotcakes and spawned two movie versions. The success lies with the abused character Salander. She was mistreated as child and abused as a woman. We love watching the hacker-girl (tattooed and pierced and slightly sociopathic) fight the system. She gets vicious, whacked out revenge and takes back her power. This theme still plays well in modern society. It could be set in 1800 England or 2010 New York. It is closely related to the underdog theme.

3. The Underdog: We love seeing the little guy prove everyone wrong. I think most people have felt like the little guy at some point in their lives. We love watching someone go from rags to riches, proving to the rich people, or the talented people, or the beautiful people that their assumptions were wrong. The story line tears down the artifice of the people on the top and shows that they aren't as happy, glamorous, or successful as they appear to be. It is human nature to wish for that to be true. To believe that the average person isn't missing out on anything that other people have. It so often proves to be true. The glamorous life isn't that glamorous. Money can't buy happiness and you shouldn't judge a man or woman by her clothes or financial status. We also love to tear down what we've built up. There's nothing like seeing someone that we've elevated fall off their pedestal. This covers everything from Bad News Bears and We Are The Titans to Forest Gump.

4. The Secret: Curious people dislike unanswered questions. They will hunt and probe until they've answered them. They build up huge conspiracy theories when the answers aren't available. The flip side is that people like to keep secrets. Shame or fear motivates them to do everything possible to keep the cat from leaving the bag. This is the broad appeal of Mysteries and Thrillers. We like piecing the clues together. We want super-smart sleuths out there solving crimes for us. We want a white knight in a blue uniform to catch the killer and find the missing child. We want to believe that justice will be served, because it so often fails in real life. In fiction, the criminal is convicted and made to pay. This is the appeal of everything from Columbo to Sherlock Holmes to The Night Stalker. It is also the appeal behind vigilante stories. If the proper channels can't solve it, the everyman hero will do it for them.

There is a saying that there aren't any new stories; there are only new ways to tell a story. I would expand that to say there are only a few universal themes. The unique way you play with universal theme will give you the best chance of having a mega best seller. It helps if you write it well.

Life is too short for bad fiction.

Using Universal Themes Part 1

There are some stories that transcend genre because they have mass appeal. 

The secret to mass appeal is universal theme and wish fulfillment. There are certain situations that everyone can relate to no matter what genre they prefer to read or watch.

Even when a book is wildly successful, there will be readers who turn away from it; either because the content offends, the story touches a raw nerve, or the writer's technique does not suit them. You can't please everyone.

Stories with universal appeal have a better chance of capturing the imagination of the populace.

This week, we'll take a look at a few themes.

1. Home Sweet Home: We all want to belong somewhere and to someone. In addition to food, shelter, clothing, and safety, belonging is a core need. We have all been lost at some point, either on a highway or in a shopping mall. Many people have had to leave home to go to college, to work, or to war. We all miss home. Even if our home lives were crappy, we idealize what home should have been and we long for it. We long for it like we long for water when we are thirsty or food when we are hungry. Longing for home is the theme of the blockbusters E.T., The Wizard of Oz, and Homeward Bound among many others. It will resonate with readers across the globe.

2. The Orphan: Think of Harry Potter by J. K. Rowling, The Lightening Thief by Riordan, the musical Annie, or any other orphan tale. Abandonment by death or intent is a deep wound that people have a hard time overcoming. Even when they think they have overcome it, a story can come along and rip the scab off the wound. We relate to a character that is suffering the slings and arrows of the orphaned or abandoned child. We like watching them rise up the ranks in life. We like watching them fight to prove themselves worthy. We want to see them end up on top, connected, and loved. We want them to find a home: the place where they truly belong. Many people grow up feeling like they don't belong: to their families, their school, or their town. If they find out they were really a changeling left on the doorstep, they are given the chance to find the place and people they should have been with all along.

3. The Wizard: A good book often explores wish fulfillment fantasies. We all feel inadequate at some point. We have all felt bullied or helpless. I doubt there is a child out there that did not, at one point or another, wish she had super powers so she could fight back. They pretended in the privacy of their rooms to be witches or warlocks or superman. Those children grow up to read books and watch movies. This theme is another reason why Harry Potter went orbital. It had orphans, revenge, and supernatural powers. It is the allure of the all Marvel comics and the movies made from them. We want someone superhuman or magically enhanced to do what we often cannot. We want to imagine ourselves waving the magic wand to change things we cannot change. We've gone from Merlin of King Arthur lore to the plethora of supernatural tales jamming the bookstore shelves in the YA, Mystery, Romance, and Horror aisles. Some are better than others.

4. Sweet Revenge: We've all been angry at some point and wished we could wreak revenge. We wished we were bigger, stronger, smarter, or had more money or power. We vent about what we'd like to do to the motorist that cuts us off, the boss who embarrassed us, or the crook that stole our wallet. Most of us are rational enough to not run around shooting people. Joking or ranting about our revenge fantasies takes the heat out of the situation. Whenever a core value or currency is transgressed, it triggers this response. We love seeing the victim of the tale take revenge on our behalf. We want the good guys to win, for might to make it right. This is the appeal of all the blockbuster action movies. It is the appeal of Braveheart, Oceans Eleven, and Mean Girls.

Tune in next week for more universal themes.

Revising Characters

This revision layer does not require you to cut all descriptions of clothes, hair, and accoutrements. Rather, it asks you to take a fresh look at your descriptions and decide if they are meaningful and powerful rather than bland and boring.

The best way to do that is to look at each character individually and each instance in which you have described them.

1. Save a copy of your draft as “Character Description (insert character Name)” and delete everything but the sections that deal with that character (keeping chapter references). It is critical that you revise at this level for your protagonist, antagonist, love interest. If you want to be thorough, do it for your secondary characters as well. Walk-ons deserve a brief look, but not necessarily a file.

If you prefer, you can peruse a printed version of your manuscript and highlight or circle the descriptions of each character separately. You could mark them with different colored ink or stick-on tabs. 

The important part is that you start at the beginning of the story and read through that character looking for continuity mistakes, character definition, and consistency.

2. Have you described the character as he enters the story?

3. Have other characters described this character?

4. Are your descriptions meaningful and original or full of clichés and weak adjectives? Have you repeated the same descriptive information over and over?

5. Are there instances of dissonance or change?

6. Do words and actions illustrate the character? Do they play against type? Are you promoting stereotypes?

7. Is your point of view character’s description of someone accurate or inaccurate due to his personality, past history, or  current situation? Does his opinion change?

8. Have you used clichés or purple prose?

9. Have you made changes in one area and forgotten to change them in the rest (hair and eye color, history, clothing choices).

10. Have you changed their name? Make certain it is changed everywhere! Make certain it is spelled the same everywhere.

11. Have you given them so many nicknames, terms of endearment, or shortened names that it becomes confusing?

It helps to have a character profile nearby when revising for each character listing their visual appearance, quirks, speech style, personal style etc.

You can create your own profiles or utilize the ones provided in Story Building Blocks: Build A Cast Workbook (which also include personality traits).